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THRONE RUSH DESKTOP DROP RATES

Throne Rush is a free-to-play game available on Desktop. Although the game is free to play, some items in the game may be purchased. Some in-game mechanics can be obtained in a random manner. This article aims to present the odds of game mechanics involving randomized drops.

Table of contents:

New Year Tree

THIS ARTICLE COVERS THE FOLLOWING GAME MECHANICS: New Year Tree

These game mechanics become available to players with Castle Level 3 and above.

The player receives the following rewards:

  1. 100 shards of one of the available heroes (Dwarf Cannoneer, Frostlord, Windrunner, Flame of Retribution). If all of the player's listed heroes have reached the maximum upgrade level, the reward is converted to 225 Gems.
  2. Catalyst (for players with 6 Castle level and above)
  3. Celestial Lightning Spell (for players with 5 Castle level and below)
  4. Gold (for players with 3 and 4 Castle level)
  5. Crystals 5 level (for players with 5 Castle level and above)
Hero
Amount of Shards
Drop Rate
Dwarf Cannoneer
100
25%
Frostlord
100
25%
Windrunner
100
25%
Flame of Retribution
100
25%
Reward
Castle Level
Amount
Catalyst

6 - 20

3300

Catalyst

6 - 20

3300

Celestial Lightning Spell

3 - 4

100000

Crystals 5 level

5 - 20

2 - 4

Crystal type
Amount
Chance
Level 5 Red Crystals
2
25%
Level 5 Blue Crystals
2
25%
Level 5 Orange Crystals
4
25%
Level 5 Green Crystals
4
25%
Level 3 Red Crystals
4
25%
Level 3 Blue Crystals
4
25%
Level 3 Orange Crystals
8
25%
Level 3 Green Crystals
8
25%

Island Rush

THIS ARTICLE COVERS THE FOLLOWING GAME MECHANICS: Island Rush

This game mechanic becomes available to players with Castle Level 7 and above. The player must collect a certain amount of Stars to receive a reward bundle on reward islands.

Island 1 (6 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of 5 rewards:

  1. Rhino Warrior
  2. Pirate Warrior
  3. Scorching Ray Spell
  4. Breath of the Fjords Spell
  5. Gold

The amount inside each reward type depends on the player's Castle Level.

Island 1 rewards
Reward
Castle Level
Amount
Rhino Warrior

7 – 8

9 – 13

14 – 15

16 – 20

3

4

5

6

Pirate Warrior

7

8

9 – 10

11 – 12

13

14

15

16 – 20

17

21

20

24

28

27

31

30

Scorching Ray Spell
7 – 20
2
Breath of the Fjords Spell
7 – 20
3
Gold

7

8

9

10

11

12

13

14

15

16

17

18

19

20

750 000

1 200 000

2 400 000

3 200 000

4 000 000

5 200 000

7 000 000

10 200 000

14 000 000

18 000 000

20 000 000

22 000 000

24 000 000

27 000 000

Island 2 (9 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of 5 rewards:

  1. Dragon Warrior
  2. Harpy Warrior
  3. Queen's Wrath Spell
  4. Celestial Lightning Spell
  5. Gems

The amount inside each reward type depends on the player's Castle Level.

Island 2 rewards
Reward
Castle Level
Amount
Dragon Warrior

7 – 8

9 – 13

14 – 15

16 – 20

3

4

5

6

Harpy Warrior

7

8 – 10

11 – 12

13 – 14

15 – 20

20

24

28

32

36

Queen's Wrath Spell
7 – 20
3
Celestial Lightning Spell
7 – 20
2
Gems
7 – 20
40

Island 3 (16 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of 5 rewards:

  1. Ent Warrior
  2. Mage Warrior
  3. Scorching Ray Spell
  4. Celestial Lightning Spell
  5. Bread or Magic Sand depending on Castle level

The amount inside each reward type depends on the player's Castle Level.

Island 3 rewards
Reward
Castle Level
Amount
Ent Warrior

7 – 8

9 – 13

14 – 15

16 – 20

3

4

5

6

Mage Warrior

7

8

9 – 10

11 – 12

13

14

15

16 – 20

17

22

20

25

30

27

32

30

Scorching Ray Spell
7 – 20
2
Celestial Lightning Spell
7 – 20
3
Bread

7

8

9

10

750 000

1 200 000

2 400 000

3 200 000

Magic Sand

11

12

13

14

15

16

17

18

19

20

50 000

70 000

90 000

120 000

200 000

300 000

350 000

450 000

500 000

500 000

Island 4 (24 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of 3 rewards:

  1. Harpy Warrior
  2. Queen's Wrath Spell
  3. Catalyst

The amount inside each reward type depends on the player's Castle Level.

Island 4 rewards
Reward
Castle Level
Amount
Harpy Warrior

7

8

9 – 10

11 – 12

13

14

15

16 – 20

32

36

40

44

48

52

56

60

Queen's Wrath Spell
7 – 20
5
Catalyst

7 – 9

10 – 13

14 – 17

18 – 20

1000

2000

3500

4000

Island 5 (33 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of 6 rewards:

  1. Rhino Warrior
  2. Ifrit Warrior
  3. Fiery Meteor Spell
  4. Celestial Lightning Spell
  5. Level 4 Crystals
  6. Level 2 Crystals

The amount inside each reward type depends on the player's Castle Level.

Island 5 rewards
Reward
Castle Level
Amount
Rhino Warrior

7

8 - 10

11 - 13

14 - 15

16 - 20

3

4

5

6

7

Ifrit Warrior

7

8

9 – 10

11 – 12

13

14

15

16 – 20

14

13

16

15

19

18

21

20

Fiery Meteor Spell
7 – 20
2
Celestial Lightning Spell
7 – 20
3
Level 4 Crystals
7 – 20
2 - 4
Level 2 Crystals
7 – 20
4 - 8

Crystals' reward chances

Crystal type
Amount
Chance
Level 4 Red Crystals
2
25%
Level 4 Blue Crystals
2
25%
Level 4 Orange Crystals
4
25%
Level 4 Green Crystals
4
25%
Level 2 Red Crystals
4
25%
Level 2 Blue Crystals
4
25%
Level 2 Orange Crystals
8
25%
Level 2 Green Crystals
8
25%

Island 6 (45 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of 5 rewards:

  1. Rhino Warrior
  2. Nymph Warrior
  3. Mage Warrior
  4. Scorching Ray Spell
  5. Breath of the Fjords Spell
  6. Level 5 Crystals
  7. Level 3 Crystals

The amount inside each reward type depends on the player's Castle Level.

Island 6 rewards
Reward
Castle level
Amount
Rhino Warrior

7 – 8

9 – 13

14 – 15

16 – 20

3

4

5

6

Nymph Warrior
7 – 20
3
Mage Warrior

7

8 – 10

11 – 13

14 – 15

16 – 20

8

13

18

23

28

Scorching Ray Spell
7 – 20
2
Breath of the Fjords Spell
7 – 20
3
Level 5 Crystals
7 – 20
2 - 4
Level 3 Crystals
7 – 20
4 - 8
Crystal type
Amount
Chance
Level 5 Red Crystals
2
25%
Level 5 Blue Crystals
2
25%
Level 5 Orange Crystals
4
25%
Level 5 Green Crystals
4
25%
Level 3 Red Crystals
4
25%
Level 3 Blue Crystals
4
25%
Level 3 Orange Crystals
8
25%
Level 3 Green Crystals
8
25%

Island 7 (60 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of 7 rewards:

  1. Ent Warrior
  2. Mage Warrior
  3. Scorching Ray Spell
  4. Celestial Lightning Spell
  5. Catalyst
  6. Gems

The amount inside each reward type depends on the player's Castle Level.

Island 7 rewards
Reward
Castle Level
Amount
Ent Warrior

7 – 8

9 – 13

14 – 15

16 – 20

3

4

5

6

Mage Warrior

7

8

9 – 10

11 – 12

13

14

15

16 – 20

17

22

20

25

30

27

32

30

Scorching Ray Spell
7 – 20
2
Celestial Lightning Spell
7 – 20
3
Catalyst

7 - 9

10 - 13

14 - 17

18 - 20

2000

4000

7000

8000

Gems
7 – 20
40

Island 8 (70 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of rewards:

  1. Rhino Warrior
  2. Ifrit Warrior
  3. Fiery Meteor Spell
  4. Celestial Lightning Spell
  5. Gold
  6. Bread
  7. Magic Sand (available for players with 11 Castle level and above)

The amount inside each reward type depends on the player's Castle Level.

Island 8 rewards
Reward
Castle Level
Amount
Rhino Warrior

7

8 - 10

11 - 13

14 - 15

15

16 – 20

3

4

5

6

8

7

Ifrit Warrior

7

8

9 - 10

11 - 12

13

14

15

16 - 20

14

13

16

15

19

18

21

20

Fiery Meteor Spell
7 – 20
3
Celestial Lightning Spell
7 – 20
2
Gold

7

8

9

10

11

12

13

14

15

16

17

18

19

20

750 000

1 200 000

2 400 000

3 200 000

4 000 000

5 200 000

7 000 000

10 200 000

14 000 000

18 000 000

20 000 000

22 000 000

24 000 000

27 000 000

Bread

7

8

9

10

11

12

13

14

15

16

17

18

19

20

750 000

1 200 000

2 400 000

3 200 000

4 000 000

5 200 000

7 000 000

10 200 000

14 000 000

18 000 000

20 000 000

22 000 000

24 000 000

27 000 000

Magic Sand

11

12

13

14

15

16

17

18

19

20

50 000

70 000

90 000

120 000

200 000

300 000

350 000

450 000

500 000

500 000

Island 9 (81 Stars required)

When opened, the player is guaranteed to receive a fixed bundle of 5 or 6 rewards (depending on the player's Castle Level):

  1. Rhino Warrior
  2. Pirate Warrior
  3. Scorching Ray Spell
  4. Breath of the Fjords Spell
  5. Random Relic*

The reward and its amount inside each type depend on the player's Castle Level.

*The chance to obtain any Random Relic depends on the total amount of Relics available in Island Rush, with the drop rate for a specific Relic inversely proportional to the amount of Relics that the player does not have.

There are currently 202 Relics available in Island Rush, and the first unlocking of a Random Relic reward when the player has no Relics gives a 100%\202 = 0.49% chance to obtain any one of them. Relics already received are no longer dropped for the player, and their drop rate is evenly distributed among the remaining selection of Relics.

If the player has all of the Relics available in Island Rush, the reward is converted to 300 Gems.

Island 9 rewards
Reward
Castle Level
Amount
Rhino Warrior

7 - 8

9 - 13

14 - 15

16 - 20

3

4

5

6

Pirate Warrior

7

8

9 - 10

11 - 12

13

14

15

16 - 20

17

21

20

24

28

27

31

30

Scorching Ray Spell
7 – 20
2
Breath of the Fjords Spell
7 – 20
3
Random Relic
7 – 20
1

Portals with Hero Shards

THIS ARTICLE COVERS THE FOLLOWING GAME MECHANICS: Portals with Hero Shards in the Tavern

These game mechanics become available to players with Castle Level 2 and above.

210 Shards

The player receives the following rewards:

  1. 80 shards of one of the available heroes (Dwarf Cannoneer, Frostlord, Windrunner, Flame of Retribution)
  2. 40 shards of the first ability of one of the available heroes (Dwarf Cannoneer, Frostlord, Windrunner, Flame of Retribution)
  3. 25 shards of the second ability of one of the available heroes (Dwarf Cannoneer, Frostlord, Windrunner, Flame of Retribution)
  4. 25 shards of the second ability of one of the available heroes (Dwarf Cannoneer, Frostlord, Windrunner, Flame of Retribution)
  5. 10 shards of the first ability of one of the available heroes (King of the Damned, Ice Guardian)
  6. 5 shards of the second ability of one of the available heroes (King of the Damned, Ice Guardian)
  7. 15 shards of the VIP hero Celestial
  8. 10 shards of the first ability of the VIP hero Celestial
  9. 5 shards of the second ability of the VIP hero Celestial

If the player has the following:

  1. All listed heroes have reached the maximum upgrade level
  2. All of the listed first abilities of the available heroes have reached the maximum level
  3. All of the listed second abilities of the available heroes have reached the maximum level

Then the reward is converted to Magic Scrolls. Reward conversion rate: 1 Shard is converted to 1 Magic Scroll.

210 Shards rewards drop rate
Hero
Amount of Shards
Drop Rate

Dwarf Cannoneer

80

25%

Frostlord

80

25%

Windrunner

80

25%

Flame of Retribution

80

25%

Molten Core (Dwarf Cannoneer's 1st ability)

40

25%

Taming of the Frost (Frostlord's 1st ability)

40

25%

Song of the Wind (Windrunner's 1st ability)

40

25%

Fury of the Flame (Flame of Retribution's 1st ability)

40

25%

Swear Word (Dwarf Cannoneer's 2nd ability)

25

25%

Ice Phantom (Frostlord's 2nd ability)

25

25%

Cloud Shroud (Windrunner's 2nd ability)

25

25%

Taunt (Flame of Retribution's 2nd ability)

25

25%

King of the Damned

20

50%

Ice Guardian

20

50%

Call of the Dead

(King of the Damned's 1st ability)

10

50%

Rebirth

(Ice Guardian's 1st ability)

10

50%

Juggernaut

(King of the Damned's 2nd ability)

5

50%

Wallbreaker

(Ice Guardian's 2nd ability)

5

50%

860 Shards

The player receives the following rewards:

  1. 280 shards of one of the available heroes (Dwarf Cannoneer, Frostlord, Windrunner, Flame of Retribution)
  2. 180 shards of the first ability of one of the available heroes (Dwarf Cannoneer, Frostlord, Windrunner, Flame of Retribution)
  3. 120 shards of the second ability of one of the available heroes (Dwarf Cannoneer, Frostlord, Windrunner, Flame of Retribution)
  4. 90 shards of one of the available heroes (King of the Damned, Ice Guardian)
  5. 40 shards of the first ability of one of the available heroes (King of the Damned, Ice Guardian)
  6. 25 shards of the second ability of one of the available heroes (King of the Damned, Ice Guardian)
  7. 60 shards of the VIP hero Celestial
  8. 45 shards of the first ability of the VIP hero Celestial
  9. 20 shards of the second ability of the VIP hero Celestial

If the player has the following:

  1. All listed heroes have reached the maximum upgrade level
  2. All of the listed first abilities of the available heroes have reached the maximum level
  3. All of the listed second abilities of the available heroes have reached the maximum level

Then the reward is converted to Magic Scrolls. Reward conversion rate: 1 Shard is converted to 1 Magic Scroll.

860 Shards rewards drop rate
Hero or Ability Name
Amount of Shards
Drop Rate

Dwarf Cannoneer

280

25%

Frostlord

280

25%

Windrunner

280

25%

Flame of Retribution

280

25%

Molten Core (Dwarf Cannoneer's 1st ability)

180

25%

Taming of the Frost (Frostlord's 1st ability)

180

25%

Song of the Wind (Windrunner's 1st ability)

180

25%

Fury of the Flame (Flame of Retribution's 1st ability)

180

25%

Swear Word (Dwarf Cannoneer's 2nd ability)

120

25%

Ice Phantom (Frostlord's 2nd ability)

120

25%

Cloud Shroud (Windrunner's 2nd ability)

120

25%

Taunt (Flame of Retribution's 2nd ability)

120

25%

King of the Damned

90

50%

Ice Guardian

90

50%

Call of the Dead

(King of the Damned's 1st ability)

40

50%

Rebirth

(Ice Guardian's 1st ability)

40

50%

Juggernaut

(King of the Damned's 2nd ability)

25

50%

Wallbreaker

(Ice Guardian's 2nd ability)

25

50%

Legendary Portal

The player receives the following rewards:

  1. 50 shards of one of the available heroes (Ice Rock, Inferno Succubus)
  2. 30 shards of the first ability of one of the available heroes (Ice Rock, Inferno Succubus)
  3. 20 shards of the second ability of one of the available heroes (Ice Rock, Inferno Succubus)

If the player has the following:

  1. All listed heroes have reached the maximum upgrade level
  2. All of the listed first abilities of the available heroes have reached the maximum level
  3. All of the listed second abilities of the available heroes have reached the maximum level

Then the reward is converted to Magic Scrolls. Reward conversion rate: 1 Shard is converted to 1 Magic Scroll.

Hero or Ability Name
Amount of Shards
Drop Rate
Ice Rock
50
50%
Inferno Succubus
50
50%
Sacrifice (Ice Rock's 1st ability)
30
50%
Hell Whip (Inferno Succubus's 1st ability)
30
50%
Magic Shield (Ice Rock's 2nd ability)
20
50%
Hell Racer (Inferno Succubus's 2nd ability)
20
50%

Brotherhood daily chest

THIS ARTICLE COVERS THE FOLLOWING GAME MECHANICS: Brotherhood daily chest

These game mechanics become available to players with Castle Level 2 and above that joined a Brotherhood.

The player receives the rewards from the Brotherhood daily chest depending on the Brotherhood level.

When the Brotherhood daily chest is obtained, the player receives a random number of reward slots selected from a range corresponding to the player's Brotherhood level. In every reward slot for this chest, the number and type of reward per slot and the chance to receive that type of reward within a single slot are distributed.

If a player maxed any or all of the relics below, the fragments that are dropped from the chest are converted into Magic Scrolls with 1:1 rate:

  1. Architect’s Amulet relic
  2. Rune Amulet relic
  3. Enchanted Amulet relic
  4. Heroic Amulet relic

*If Reward’s slot capacity is not specified for a particular reward, then the amount of that reward is fixed and is listed in the next column - Amount of slots\Reward’s amount.

**If Reward’s slot capacity is not specified for a particular reward, then that reward has a Drop rate instead of a Chance in every slot that is listed in the same column.

Rewards
Brotherhood level
Reward in every slot
Reward’s slot capacity*
Amount of slots\Reward’s amount
Chance in every slot\Drop rate**
1
Rookie protector Warrior
2
5
25%
2
Rookie protector Warrior
2
6
50%
Rookie sentinel Warrior
1
50%
3
Rookie protector Warrior
2
8
50%
Rookie sentinel Warrior
1
50%
Dome of flame Spell
1
100%
4
Rookie protector Warrior
2
10
33%
Rookie sentinel Warrior
1
33%
Rookie Uruk Warrior
5
33%
Dome of flame Spell
1
100%
5
Rookie protector Warrior
2
12
25%
Rookie sentinel Warrior
1
25%
Rookie Uruk Warrior
5
25%
Rookie hunter Warrior
5
25%
Rune of Brotherhood
1
6 - 8
100%
Dome of flame Spell
2
100%
6
Sergeant protector Warrior
2
15
25%
Rookie sentinel Warrior
1
25%
Rookie Uruk Warrior
5
25%
Rookie hunter Warrior
5
25%
Rune of Brotherhood
1
11 - 18
100%
Dome of flame Spell
2
100%
7
Sergeant protector Warrior
2
17
25%
Rookie sentinel Warrior
1
25%
Rookie Uruk Warrior
5
25%
Rookie hunter Warrior
5
25%
Rune of Brotherhood
1
18 - 25
100%
Architect’s Amulet relic’s fragment
1
8
100%
Dome of flame Spell
2
100%
8
Sergeant protector Warrior
2
20
25%
Rookie sentinel Warrior
1
25%
Rookie Uruk Warrior
5
25%
Rookie hunter Warrior
5
25%
Rune of Brotherhood
1
21 - 35
100%
Architect’s Amulet relic’s fragment
1
12
100%
Dome of flame Spell
2
100%
9
Sergeant protector Warrior
2
22
25%
Sergeant sentinel Warrior
1
25%
Rookie Uruk Warrior
5
25%
Rookie hunter Warrior
5
25%
Rune of Brotherhood
1
28 - 42
100%
Architect’s Amulet relic’s fragment
1
16
100%
Dome of flame Spell
2
100%
10
Sergeant protector Warrior
2
25
25%
Sergeant sentinel Warrior
1
25%
Rookie Uruk Warrior
5
25%
Rookie hunter Warrior
5
25%
Rune of Brotherhood
1
35 - 49
100%
Architect’s Amulet relic’s fragment
1
20
50%
Rune Amulet relic’s fragment
1
50%
Dome of storm Spell
2
100%
11
Sergeant protector Warrior
2
27
25%
Sergeant sentinel Warrior
1
25%
Sergeant Uruk Warrior
5
25%
Rookie hunter Warrior
5
25%
Rune of Brotherhood
1
46 - 67
100%
Architect’s Amulet relic’s fragment
1
24
50%
Rune Amulet relic’s fragment
1
50%
Dome of storm Spell
3
100%
12
Sergeant protector Warrior
2
30
25%
Sergeant sentinel Warrior
1
25%
Sergeant Uruk Warrior
5
25%
Sergeant hunter Warrior
5
25%
Rune of Brotherhood
1
56 - 84
100%
Architect’s Amulet relic’s fragment
1
28
33%
Rune Amulet relic’s fragment
1
28
33%
Enchanted Amulet relic’s fragment
1
28
33%
Dome of storm Spell
3
100%
13
Veteran protector Warrior
2
32
25%
Sergeant sentinel Warrior
1
25%
Sergeant Uruk Warrior
5
25%
Sergeant hunter Warrior
5
25%
Rune of Brotherhood
1
67 - 102
100%
Architect’s Amulet relic’s fragment
1
32
33%
Rune Amulet relic’s fragment
1
33%
Enchanted Amulet relic’s fragment
1
33%
Dome of storm Spell
3
100%
14
Veteran protector Warrior
2
35
25%
Veteran sentinel Warrior
1
25%
Sergeant Uruk Warrior
5
25%
Sergeant hunter Warrior
5
25%
Rune of Brotherhood
1
77 - 119
100%
Architect’s Amulet relic’s fragment
1
36
33%
Rune Amulet relic’s fragment
1
33%
Enchanted Amulet relic’s fragment
1
33%
Dome of storm Spell
3
100%
15
Veteran protector Warrior
2
37
25%
Veteran sentinel Warrior
1
25%
Sergeant Uruk Warrior
5
25%
Sergeant hunter Warrior
5
25%
Rune of Brotherhood
1
91 - 133
100%
Architect’s Amulet relic’s fragment
1
40
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of storm Spell
3
100%
16
Veteran protector Warrior
2
40
25%
Veteran sentinel Warrior
1
25%
Sergeant Uruk Warrior
5
25%
Sergeant hunter Warrior
5
25%
Rune of Brotherhood
1
102 - 151
100%
Architect’s Amulet relic’s fragment
1
44
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of storm Spell
3
100%
17
Veteran protector Warrior
2
42
25%
Veteran sentinel Warrior
1
25%
Veteran Uruk Warrior
5
25%
Sergeant hunter Warrior
5
25%
Rune of Brotherhood
1
112 - 168
100%
Architect’s Amulet relic’s fragment
1
48
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of storm Spell
4
100%
18
Veteran protector Warrior
2
45
25%
Veteran sentinel Warrior
1
25%
Veteran Uruk Warrior
5
25%
Veteran hunter Warrior
5
25%
Rune of Brotherhood
1
126 - 189
100%
Architect’s Amulet relic’s fragment
1
52
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of sun Spell
4
100%
19
Dark protector Warrior
2
45
25%
Veteran sentinel Warrior
1
25%
Veteran Uruk Warrior
5
25%
Veteran hunter Warrior
5
25%
Rune of Brotherhood
1
140 - 210
100%
Architect’s Amulet relic’s fragment
1
56
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of sun Spell
4
100%
20
Dark protector Warrior
2
50
25%
Dark sentinel Warrior
1
25%
Veteran Uruk Warrior
5
25%
Veteran hunter Warrior
5
25%
Rune of Brotherhood
1
154 - 231
100%
Architect’s Amulet relic’s fragment
1
60
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of sun Spell
4
100%
21
Dark protector Warrior
2
52
25%
Dark sentinel Warrior
1
25%
Veteran Uruk Warrior
5
25%
Veteran hunter Warrior
5
25%
Rune of Brotherhood
1
168 - 252
100%
Architect’s Amulet relic’s fragment
1
64
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of pain Spell
4
100%
22
Dark protector Warrior
2
55
25%
Dark sentinel Warrior
1
25%
Dark Uruk Warrior
5
25%
Veteran hunter Warrior
5
25%
Rune of Brotherhood
1
182 - 273
100%
Architect’s Amulet relic’s fragment
1
68
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of pain Spell
4
100%
23
Dark protector Warrior
2
57
25%
Dark sentinel Warrior
1
25%
Dark Uruk Warrior
5
25%
Dark hunter Warrior
5
25%
Rune of Brotherhood
1
196 - 294
100%
Architect’s Amulet relic’s fragment
1
72
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of pain Spell
5
100%
24
Dark protector Warrior
2
60
25%
Dark sentinel Warrior
1
25%
Dark Uruk Warrior
5
25%
Dark hunter Warrior
5
25%
Rune of Brotherhood
1
210 - 315
100%
Architect’s Amulet relic’s fragment
1
76
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of pain Spell
5
100%
25
Dark protector Warrior
2
62
25%
Dark sentinel Warrior
1
25%
Dark Uruk Warrior
5
25%
Dark hunter Warrior
5
25%
Rune of Brotherhood
1
224 - 336
100%
Architect’s Amulet relic’s fragment
1
80
25%
Rune Amulet relic’s fragment
1
25%
Enchanted Amulet relic’s fragment
1
25%
Heroic Amulet relic’s fragment
1
25%
Dome of pain Spell
5
100%

Phoenix Rush

Random decor in Phoenix Rush

This mechanic presents Decorations as a reward that the player can receive for ranking up in the Phoenix Tournament, or from a chest in the Phoenix Lair. There are rules concerning the Decorations:

  1. Players only receive decorations that they don't already have.
  2. If the player has all decorations, they will receive 250 gems.
  3. The player receives any decoration from the list below with an equal chance. (All decorations with bonuses in the game).
Decors' list

*The drop rate for a specific Decoration will increase in direct proportion to the number of Decorations already received.

Decor name
Drop rate (obtaining for the first time)*
Goddess’ Statue
0,495%
Minotaur Statue
0,495%
Champion’s Banner
0,495%
Fountain of the Nymphs
0,495%
Dragon Lair
0,495%
Tamed Flame
0,495%
Serpent’s Obelisk
0,495%
Tree of Flame
0,495%
Skull Rock
0,495%
Kraken’s Lantern
0,495%
Pirate’s Fortune
0,495%
Dead Man’s Chest
0,495%
Stone guard
0,495%
Elemental Tree
0,495%
Book of spirits
0,495%
Fountain of Harmony
0,495%
Silent guard
0,495%
Carnival of Fear Spirit
0,495%
Witch's cauldron
0,495%
Crypt
0,495%
Polar light
0,495%
Frozen flames
0,495%
Eternal dragon
0,495%
Frostbound Throne
0,495%
Well of Eternity
0,495%
Atlant
0,495%
Imperial Lion
0,495%
Gazebo
0,495%
Lava Fountain
0,495%
Dragon's Altar
0,495%
Obelisk of Flames
0,495%
Dragon Totem
0,495%
Elven Pond
0,495%
Water Blade
0,495%
Source of Chaos
0,495%
War Horn
0,495%
Anubis
0,495%
Pharaoh
0,495%
Sanctuary of Bastet
0,495%
Obelisk of the Sun
0,495%
Deadman Tree
0,495%
Mistress of Waves
0,495%
Abyssal Pearl
0,495%
Clock of Sand Lands
0,495%
Queen’s Tower
0,495%
Mirrorland Guardian
0,495%
Chess Queen
0,495%
Mirrorland Time
0,495%
Keeper of Ancientries
0,495%
Soul Thief
0,495%
Stone Idol
0,495%
High Priest's Throne
0,495%
Secret of the Lost Sands
0,495%
Totem of Immortality
0,495%
Ah-Puch Idol
0,495%
Yggdrasil
0,495%
Runic Stone
0,495%
Drakkar’s Prow
0,495%
Swords of the Fallen
0,495%
Glacial Garm Statue
0,495%
Flaming Guardian of Dawn
0,495%
Tree with Lanterns
0,495%
Festive Fountain
0,495%
Carousel Figure
0,495%
Mouth of Truth
0,495%
Winter Fairy Tale
0,495%
Sakura
0,495%
Taiko Drum
0,495%
Chashitsu
0,495%
Toro Lantern
0,495%
Mysterious Idol
0,495%
Generator
0,495%
Telescope
0,495%
Steam Train Model
0,495%
Wolf Banner
0,495%
Lion Banner
0,495%
Throne of Swords
0,495%
Harpy
0,495%
Wishing Well
0,495%
Harvest Goddess Statue
0,495%
Horn of Plenty
0,495%
Harvest Wagon
0,495%
Majestic Deer
0,495%
Hound
0,495%
Royal Lantern
0,495%
Hunter’s Hearth
0,495%
Skulls of the Possessed
0,495%
Guide of the Ancestors
0,495%
Protector Idol
0,495%
Ritual Candles
0,495%
Target
0,495%
Training Dummy
0,495%
Vanquisher
0,495%
Tournament Signs
0,495%
Magic Mirror
0,495%
Minecart
0,495%
Ruby Mine
0,495%
Snow White's Swing
0,495%
Long-Legged Clock
0,495%
Mad Dinnerware
0,495%
Cheshire Bush
0,495%
Talking Flower
0,495%
Habitation Bubble
0,495%
Fishing net
0,495%
Sleeping Tortoise
0,495%
Coral Reef
0,495%
Fiery Manuscript
0,495%
Dragon Eggs
0,495%
Hammer of the Incinerator
0,495%
Flaming Rose
0,495%
Homunculus Capsule
0,495%
Suspicious Barrel
0,495%
Levitator
0,495%
Reinforced Bunker
0,495%
Vial of Souls
0,495%
Obelisk of Darkness
0,495%
Black Altar
0,495%
Cursed Guard
0,495%
Backup Passage
0,495%
Icy Tree
0,495%
Royal Tomb
0,495%
Dwarven Brewery
0,495%
Divination Altar
0,495%
Sun Prism
0,495%
Abode of Light
0,495%
Firefly Orb
0,495%
Well of Fables
0,495%
Elven Tree
0,495%
Circle of Origin
0,495%
Satyr's Dwelling
0,495%
Lovers' Monument
0,495%
Burning Lantern
0,495%
Ancient Golem
0,495%
Fire Warrior
0,495%
Fish Skeleton
0,495%
Jellyfish
0,495%
Mermaid
0,495%
Tsunami
0,495%
Mecha Lantern
0,495%
Gyroscope
0,495%
Mecha Dragon
0,495%
High-Accuracy Clock
0,495%
Undying King
0,495%
Tired Skeleton's Refuge
0,495%
Bone Totem
0,495%
Voodoo Throne
0,495%
Master's Monument
0,495%
Anvil
0,495%
Dying Forge
0,495%
Mountain Spring
0,495%
Polyphemus’ Anger
0,495%
Apple of Discord
0,495%
Muse
0,495%
Tree of Lovers
0,495%
Mana Reservoir
0,495%
Garden's Heart
0,495%
Crystal of Life
0,495%
Carnivorous Flower
0,495%
Fire Spirit
0,495%
Mask of Rage
0,495%
Brazier
0,495%
Fire Sanctuary
0,495%
Wheel of Souls
0,495%
Underwater Harp
0,495%
King Metamorphius
0,495%
Coral
0,495%
Plowing Gearwheel
0,495%
Golem
0,495%
Mini-Zeppelin
0,495%
Wind-Up Bird
0,495%
Guardian of Time
0,495%
Sandro the Potion Master
0,495%
Forever Living
0,495%
Faithful Assistant
0,495%
Hero’s statue
0,495%
Stone chest
0,495%
Protective totem
0,495%
Giant stone head
0,495%
Themis
0,495%
Medusa
0,495%
Warrior Centaur
0,495%
Hoplite's Armor
0,495%
Sacred Boulder
0,495%
Elven Gate
0,495%
Magic Mushroom
0,495%
Giant Fern
0,495%
Dragon's Nest
0,495%
Fire Totem
0,495%
Magmatic Vessel
0,495%
Petrified Demon
0,495%
Ocean Lights
0,495%
Siren
0,495%
Leviathan
0,495%
Dangerous Treasure
0,495%
Borer
0,495%
Mechanical Horse
0,495%
Lava Generator
0,495%
Mecha Mushroom
0,495%
Shrine of Terror
0,495%
Blood Fountain
0,495%
Angel of Death
0,495%
Curious Imp
0,495%

Chest in Phoenix Lair

A reward from the chest in the Phoenix Lair consists of two parts:

  1. Rewards for every Phoenix Rush: random relics, random decorations, +10% bonus to the chance of getting x5 Phoenix Lair levels, shards of the hero Phoenix's abilities, Phoenix's Talismans.
  2. Specific Phoenix Rush battle rewards: spells and troops.
The list of Phoenix Rush spells/troops and their numbers
Тематика Битвы за Феникса
Уникальные войска 4-го тира (возможное количество)
Уникальные войска 3-го тира (возможное количество)
Уникальные войска 2-го тира (возможное количество)
Уникальные войска 1-го тира (возможное количество)
Уникальное Заклинание (возможное количество)
Вуду
Voodoo Priestess (2-8)
Blood Mage (2-6)
Rotting Zombie (1-2)
Baron Samedi (3-8)
Breath of Voodoo (1-2)
Северный Бастион
Northern Guardian (5-30)
Bear Rider (1-4)
Battle Mammoth (1-2)
Ice Giant (1-2)
Icy Blizzard (1-2)
Греческие Боги
Cupid (5-30)
Zeus (2-8)
Pegasus (2-6)
Minotaur (2-6)
Zeus' Wrath (1-2)
Сады Возрождения
Defender of the wildwood (5-30)
Satyr (4-16)
Druid (2-8)
Unicorn (1-4)
Cloud of crickets (1-2)
Огненный
Dwarf Fire-worshipper (5-30)
Pyromancer (2-8)
Fire Troll (2-6)
Cerberus (1-2)
Pillar of Fire (1-2)
Подводный
Shark Guardian (3-16)
Water Elemental (2-6)
Naiad (1-4)
Battle Tortoise (1-6)
Wrath of the Depths (1-2)
Стимпанк
Mechanical Spider (1-4)
Inventor (2-8)
Air Balloon (2-6)
Protector (2-6)
Call of Cthulhu (1-2)

Both of these parts can be obtained in one opening, with the rate of distribution dependent on the Phoenix Lair level.

The table showing the change in drop rates for rewards depending on the Phoenix Lair level.
Уровень Логова Феникса
Уникальные войска 4-го тира**
Уникальные войска 3-го тира**
Уникальные войска 2-го тира**
Уникальные войска 1-го тира**
Уникальные Заклинание**
Phoenix's Talismans**
Случайный реликт с бонусом 5% (единожды за событие)
Случайный реликт с бонусом 10% (единожды за событие)
Случайный реликт с бонусом 5% (единожды за событие)
Случайный реликт с бонусом 5% (единожды за событие)
Случайный реликт с бонусом 10% (единожды за событие)
Случайный декор (единожды за событие)
Бонус +10% к шансу усиленного апгрейда Логова Феникса (единожды за событие)
Фрагменты первой способности Феникса**
Фрагменты второй способности Феникса**
1
46.519
-
-
-
23.259
25
2.222
-
-
-
-
-
3
-
-
2
46.519
-
-
-
23.259
25
2.222
-
-
-
-
-
3
-
-
3
46.519
-
-
-
23.259
25
2.222
-
-
-
-
-
3
-
-
4
46.519
-
-
-
23.259
25
2.222
-
-
-
-
-
3
-
-
5
46.519
-
-
-
23.259
25
2.222
-
-
-
-
-
3
-
-
6
24.186
24.19
-
-
24.185
20
3.333
1.111
-
-
-
-
3
-
-
7
24.186
24.19
-
-
24.185
20
3.333
1.111
-
-
-
-
3
-
-
8
24.186
24.19
-
-
24.185
20
3.333
1.111
-
-
-
-
3
-
-
9
24.186
24.19
-
-
24.185
20
3.333
1.111
-
-
-
-
3
-
-
10
24.186
24.19
-
-
24.185
20
3.333
1.111
-
-
-
-
3
-
-
11
19.483
19.48
19.483
-
29.225
2
4.444
2.222
0.66
-
-
-
3
-
-
12
19.483
19.48
19.483
-
29.225
2
4.444
2.222
0.66
-
-
-
3
-
-
13
19.483
19.48
19.483
-
29.225
2
4.444
2.222
0.66
-
-
-
3
-
-
14
19.483
19.48
19.483
-
29.225
2
4.444
2.222
0.66
-
-
-
3
-
-
15
19.483
19.48
19.483
-
29.225
2
4.444
2.222
0.66
-
-
-
3
-
-
16
14.377
14.38
14.377
14.377
28.754
2
4.444
2.222
1.333
0.47
-
0.27
3
-
-
17
14.377
14.38
14.377
14.377
28.754
2
4.444
2.222
1.333
0.47
-
0.27
3
-
-
18
14.377
14.38
14.377
14.377
28.754
2
4.444
2.222
1.333
0.47
-
0.27
3
-
-
19
14.377
14.38
14.377
14.377
28.754
2
4.444
2.222
1.333
0.47
-
0.27
3
-
-
20
13.21
13.21
13.21
13.21
26.42
2
4.444
2.222
1.333
0.47
-
0.27
10
-
-
21
11.354
11.35
11.354
11.354
22.708
2
4.444
2.222
1.333
0.952
0.37
0.556
20
-
-
22
9.687
9.69
9.687
9.687
19.374
2
4.444
2.222
1.333
0.952
0.37
0.556
30
-
-
23
6.354
6.35
6.354
6.354
12.708
2
4.444
2.222
1.333
0.952
0.37
0.556
50
-
-
24
4.687
4.69
4.687
4.687
9.374
2
4.444
2.222
1.333
0.952
0.37
0.556
60
-
-
25
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
-
-
130
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
140
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
150
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
160
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
170
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
180
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
190
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
200
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
210
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.37
0.556
89.308
0
-
220
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
230
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
240
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
250
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
260
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
270
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
280
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
290
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
300
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
310
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0
320
0
0.00
0
0
0
0.444
4.444
2.222
1.333
0.952
0.741
0.556
89.308
0
0

**One-time rewards have their drop rate distributed evenly, after they drop, among rewards given without limitations. This means that after one Relic drops, the drop rate for another Relic will not increase, but the drop rates for troops, spells, Phoenix's Talismans and shards of Phoenix's abilities will increase proportionally.

Chests in the Shop

THIS ARTICLE COVERS THE FOLLOWING GAME MECHANICS: Chests in the Shop

Rotating Chests

There are 7 categories of relics in the game, namely:

  1. Attacking Buildings
  2. Base Defense
  3. Pillage
  4. Counter Pillage
  5. Order Boost
  6. Chaos Boost
  7. Sand Boost

The player can buy chests for each of these categories. The categories available for purchase change every month on rotation, with the rotation looking like this:

  1. 10% Attacking Buildings, 5% Order Boost
  2. 10% Base Defense, 5% Chaos Boost
  3. 10% Pillage, 5% Sand Boost
  4. 10% Counter Pillage, 5% Attacking Buildings
  5. 10% Order Boost, 5% Base Defense
  6. 10% Chaos Boost, 5% Pillage
  7. 10% Sand Boost, 5% Counter Pillage

When purchasing any of the chests, the player receives a random relic from the specified category. Every category has a different number of relics, so the drop rate for any given relic upon the first opening of every chest will be as follows:

10% Attacking Buildings has a 3.23% chance

5% Attacking Buildings has a 4.76% chance

10% Base Defense has a 7.69% chance

5% Base Defense 5% has a 5.885 chance

10% Pillage has a 2.7% chance

5% Pillage has a 4.35% chance

10% Counter Pillage has a 2.70% chance

5% Counter Pillage has a 3.85% chance

10% Order Boost has a 3.03% chance

5% Order Boost has a 3.85% chance

10% Chaos Boost has a 3.23% chance

5% Chaos Boost has a 3.33% chance

10% Sand Boost has a 4.55% chance

5% Sand Boost has a 5.55% chance

SUBSEQUENT CHESTS OPENING: New relict chance increases with every new Relict collected.

If the player has all Relics from a certain category and with a certain bonus, the chest becomes unavailable for purchase.

Legendary Chest

Upon opening, the player receives a random Relic with a 5% bonus. Probabilities for the first Legendary Chest opening одинаковы для всего содержимого сундука и составляет 0,628%.

SUBSEQUENT Legendary CHEST OPENING: New relict chance increases with every new Relict collected.

If the player has all Relics with a 5% bonus, the chest becomes unavailable for purchase.

Перечень Реликтов с 5% бонусом в игре, входящих в Legendary Chest
Name
Drop rate
Ugdar’s Flame
0,628%
Dagger of Rebirth
0,628%
Dagon's Medallion
0,628%
Dwarven Revolver
0,628%
Grappling Gun
0,628%
Admiral's Tricorn
0,628%
Admiral's Medal
0,628%
Staff of the Wild
0,628%
Birthright Diadem
0,628%
Wanderer's Medallion
0,628%
Guardian's Arbalest
0,628%
Blade of the Woods
0,628%
Regular's Stein
0,628%
Butcher's Choppers
0,628%
Dragon Trophy
0,628%
Chef's Hat
0,628%
Phoenix Feather
0,628%
Shining Rapier
0,628%
Lava Ring
0,628%
Poisoner's Ring
0,628%
Assassin's Blowpipe
0,628%
Twilight Mask
0,628%
Toxic Jar
0,628%
Searider's Hat
0,628%
Grace
0,628%
Squid
0,628%
Chitinous Blade
0,628%
Ravenous Mail
0,628%
Deadman's Armchair
0,628%
Fanged Purse
0,628%
Clockwork Spider
0,628%
Mecha Hand
0,628%
Iron Fish
0,628%
Seal of Flame
0,628%
Seal of Ice
0,628%
Seal of Poison
0,628%
Seal of Nature
0,628%
Ritual Candle
0,628%
Dead Man's Casket
0,628%
Maman Brigitte's Flower
0,628%
Warg’s Armor
0,628%
Vessel of Will
0,628%
Order of Enchantress
0,628%
Giant Cephalotus
0,628%
Master's Gloves
0,628%
Guild Medallion
0,628%
Smith's Designs
0,628%
Bone Wings
0,628%
Ring of Rebirth
0,628%
Crown of Fangs
0,628%
Wyvern Egg
0,628%
Elemental Capacitor
0,628%
Pendant of Lightning
0,628%
Devourer of Winds
0,628%
Hammer of Embers
0,628%
Dancing Chain Mace
0,628%
Fan Blade
0,628%
Soaring Odachi
0,628%
Poisonous Flail
0,628%
Magic Mine
0,628%
Mace of Creation
0,628%
Charmed Breastplate
0,628%
Sorcerer's Pet
0,628%
Nike’s Wings
0,628%
Amphora of Nectar
0,628%
Shield of Valor
0,628%
Puzzle
0,628%
Ents' Drink
0,628%
Fury of the Woods
0,628%
Dynamite
0,628%
Dragon Fangs
0,628%
Frozen Dragon
0,628%
Phoenix Amulet
0,628%
Shield of the Watcher
0,628%
Crown of the Dungeon
0,628%
Helmet of Insight
0,628%
Blinding Reaper
0,628%
Spore Mask
0,628%
Sprouting Tome
0,628%
Tilling Gloves
0,628%
Birthright Shield
0,628%
Chronobot
0,628%
Chronoscope
0,628%
Substance of Time
0,628%
Splitter of Seconds
0,628%
Stiletto of Cruelty
0,628%
Master's Helmet
0,628%
Soaring Rapier
0,628%
Mysterious Mask
0,628%
Compass Beacon
0,628%
Anchor of Victory
0,628%
Inkwell
0,628%
Captain's Meter
0,628%
Model Universe
0,628%
Engineer's Monocle
0,628%
Undead Raven
0,628%
Duke's Ring
0,628%
Traveler’s tankard
0,628%
Golden Thunder
0,628%
Hammer Crest
0,628%
Shining Standard
0,628%
Sentry's Spear
0,628%
Legion Helmet
0,628%
Veteran's Shield
0,628%
Cursed Breastplate
0,628%
Toothed Dagger
0,628%
Fanged Helmet
0,628%
Prehistoric Hammer
0,628%
Orb of Void
0,628%
Orb of Earth
0,628%
Orb of Water
0,628%
Orb of Fire
0,628%
Blossoming Bow
0,628%
Camouflage Cape
0,628%
Boot Knife
0,628%
Hermit's Armor
0,628%
Cup of the Oracle
0,628%
Antique Helm
0,628%
Ensnared Lightning
0,628%
Key
0,628%
Heart of the Woods
0,628%
Druidic Staff
0,628%
Eternal Tinder
0,628%
Dragon's Flame
0,628%
Camping Brazier
0,628%
Fish Skeleton
0,628%
Abyssal Idol
0,628%
Pirate's Journal
0,628%
Jaguar Helmet
0,628%
Predator Claws
0,628%
Marching Drum
0,628%
Chief's Hand
0,628%
Lucky Die
0,628%
Enchanted Deck
0,628%
Lucky Dog’s Slammer
0,628%
Decorated Knuckles
0,628%
Archlich’s Staff
0,628%
Adept’s Cloak
0,628%
Bone Helmet
0,628%
Embalmed Heart
0,628%
Concealing Hat
0,628%
Ghastly Light
0,628%
Incubus Blood
0,628%
Wrist-Mounted Crossbow
0,628%
Demonic Dagger
0,628%
Prototype
0,628%
Diving Helmet
0,628%
Compound Bow
0,628%
Legendcrusher
0,628%
Tower of Greed
0,628%
Zarkan's Mask
0,628%
Trollish Pendant
0,628%
Orb of Serenity
0,628%
Elven Vial
0,628%
Breath of Death
0,628%
Dagger of the Sands
0,628%
Short Sword of Darkness
0,628%
Fink’s Pendulum
0,628%
Spear of the Wolf
0,628%

Epic Chest

Upon opening, the player receives a random Crystal Bundle, namely 6 Level 3 Crystals, 4 Level 4 Crystals and 2 Level 7 Crystals. There are four types of Crystals in the game. Crystals of the same level but of different types drop with the same chance.

Rare Chest

Upon opening, the player receives a random Crystal Bundle, namely 6 Level 2 Crystals, 4 Level 3 Crystals and 2 Level 6 Crystals. There are four types of Crystals in the game. Crystals of the same level but of different types drop with the same chance.

Resource Chest

The player receives 5% of their max Storage capacity in Gold. Probability for the opening одинакова для всех открытий и составляет 100%.

Wheel of Fortune

HIS ARTICLE COVERS THE FOLLOWING GAME MECHANIC: Wheel of Fortune

This game mechanic becomes available to players with Castle Level 3 and above. The game has two Wheels of Fortune: a common one, and a New Year one.

The player spins the Wheel of Fortune and receives rewards from the prize section the wheel stops on. If the player reaches the maximum amount of rewards from a prize section, that prize no longer drops for them, and the drop rate for that prize is redistributed to other prizes. There are 2 types of Wheel of Fortune spins, free and paid. In addition to a prize section, the player can get a Jackpot.

Wheel of Fortune (common)

The player can receive the following prizes:

Prize Section Name
Drop Rate (1st Wheel Spin)
Random Decor chest
0.5%
Common Artifact fragments
20%
Rare Artifact fragments
13%
Epic Artifact fragments
7%
Spells
15%
Charmed coins
8%
Crystals
8%
Gems
13.5%
Resources
15%

Wheel of Fortune (New Year)

The player can receive the following prizes:

Prize Section Name
Drop Rate (1st Wheel Spin)
Random Decor chest
0.5%
Common artefact fragments
20%
Rare artefact fragments
13%
Epic artefact fragments
7%
Spells
15%
Charmed coins
8%
Crystals
8%
Gems
13.5%
Snow Guard
15%

Prize Sections

Random Decor chest

The chance to obtain any random Decor from the Wheel of Fortune depends on the total amount of Decors in the Random Decor chest, with the drop rate for a specific Decor inversely proportional to the amount of Decors that the player does not have.

There are currently 203 Artifacts in the Random Decor chest, and the first unlocking of a Random Decor reward when the player has no Decors gives a 100%\203 = 0.5% chance to obtain any one of them. Decors already received are no longer dropped for the player, and their drop rate is evenly distributed among the remaining selection of Decors.

Decors
Decor Name
Goddess’ Statue
Glacial Garm Statue
Flaming Rose
King Metamorphius
Minotaur Statue
Flaming Guardian of Dawn
Homunculus Capsule
Coral
Champion’s Banner
Yggdrasil
Suspicious Barrel
Plowing Gearwheel
Fountain of the Nymphs
Runic Stone
Levitator
Golem
Dragon Lair
Drakkar’s Prow
Reinforced Bunker
Mini-Zeppelin
Tamed Flame
Swords of the Fallen
Vial of Souls
Wind-Up Bird
Serpent’s Obelisk
Winter Fairy Tale
Obelisk of Darkness
Guardian of Time
Tree of Flame
Tree with Lanterns
Black Altar
Sandro the Potion Master
Skull Rock
Festive Fountain
Cursed Guard
Forever Living
Kraken’s Lantern
Carousel Figure
Backup Passage
Faithful Assistant
Pirate’s Fortune
Mouth of Truth
Icy Tree
Hero’s statue
Dead Man’s Chest
Carousel
Royal Tomb
Stone chest
Stone guard
Sakura
Dwarven Brewery
Protective totem
Elemental Tree
Taiko Drum
Divination Altar
Giant stone head
Book of spirits
Chashitsu
Sun Prism
Themis
Fountain of Harmony
Toro Lantern
Abode of Light
Medusa
Silent guard
Mysterious Idol
Firefly Orb
Warrior Centaur
Carnival of Fear Spirit
Generator
Well of Fables
Hoplite's Armor
Witch's cauldron
Telescope
Elven Tree
Sacred Boulder
Crypt
Steam Train Model
Circle of Origin
Elven Gate
Polar light
Wolf Banner
Satyr's Dwelling
Magic Mushroom
Frozen flames
Lion Banner
Lovers' Monument
Giant Fern
Eternal dragon
Throne of Swords
Burning Lantern
Dragon's Nest
Frostbound Throne
Harpy
Ancient Golem
Fire Totem
Well of Eternity
Wishing Well
Fire Warrior
Magmatic Vessel
Atlant
Harvest Goddess Statue
Fish Skeleton
Petrified Demon
Imperial Lion
Horn of Plenty
Jellyfish
Ocean Lights
Gazebo
Harvest Wagon
Mermaid
Siren
Lava Fountain
Majestic Deer
Tsunami
Leviathan
Dragon's Altar
Hound
Mecha Lantern
Dangerous Treasure
Obelisk of Flames
Royal Lantern
Gyroscope
Borer
Dragon Totem
Hunter’s Hearth
Mecha Dragon
Mechanical Horse
Elven Pond
Skulls of the Possessed
High-Accuracy Clock
Lava Generator
Water Blade
Guide of the Ancestors
Undying King
Mecha Mushroom
Source of Chaos
Protector Idol
Tired Skeleton's Refuge
Shrine of Terror
War Horn
Ritual Candles
Bone Totem
Blood Fountain
Anubis
Target
Voodoo Throne
Angel of Death
Pharaoh
Training Dummy
Master's Monument
Curious Imp
Sanctuary of Bastet
Vanquisher
Anvil
Stone Idol
Obelisk of the Sun
Tournament Signs
Dying Forge
High Priest's Throne
Deadman Tree
Magic Mirror
Mountain Spring
Secret of the Lost Sands
Mistress of Waves
Minecart
Polyphemus’ Anger
Totem of Immortality
Abyssal Pearl
Ruby Mine
Apple of Discord
Ah-Puch Idol
Clock of Sand Lands
Snow White's Swing
Muse
Sleeping Tortoise
Queen’s Tower
Long-Legged Clock
Tree of Lovers
Coral Reef
Mirrorland Guardian
Mad Dinnerware
Mana Reservoir
Fiery Manuscript
Chess Queen
Cheshire Bush
Garden's Heart
Dragon Eggs
Mirrorland Time
Talking Flower
Crystal of Life
Hammer of the Incinerator
Keeper of Ancientries
Habitation Bubble
Carnivorous Flower
Mask of Rage
Soul Thief
Fishing net
Fire Spirit
Brazier
Wheel of Souls
Underwater Harp
Fire Sanctuary

Common artifact fragments

This prize section drops with a 20% rate and allows the player to receive a certain number of common Artifact fragments.

When this prize section drops, the player receives a random number of reward slots. In every reward slot for this prize section, the number and type of Artifact fragments per slot and the chance to receive it within a single slot are distributed.

The chance to obtain common Artifact fragments from the Wheel of Fortune depends on the total amount of common Artifacts in the game with the drop rate for a specific common Artifacts inversely proportional to the amount of common Artifacts that the player does not have.

There are currently 10 common Artifacts in the game, and the first unlocking of a common Artifact using its fragments when the player has no common Artifacts gives a 100%\10 = 10% chance to obtain any one of them. When a player obtains the whole common Artifact using its fragments, the fragments of this Artifact is no longer dropped for the player, and its drop rate is evenly distributed among the remaining selection of common Artifact fregments.

Artifact name
Amount of fragments per slot
Chance in every slot
Slot Range

Dagger of Flames

Lunatic Poleaxe

Doom Hammer

Staff of Supremacy

Fan of Winds

Desert Tamer

Dragon Bite

Scrolls of Paganism

Chrotos’ Medallion

Armor of Cunning

10
10%
9 - 13

Rare artifact fragments

This prize section drops with a 20% rate and allows the player to receive a certain number of rare Artifact fragments.

When this prize section drops, the player receives a random number of reward slots. In every reward slot for this prize section, the number and type of Artifact fragments per slot and the chance to receive it within a single slot are distributed.

The chance to obtain rare Artifact fragments from the Wheel of Fortune depends on the total amount of rare Artifacts in the game with the drop rate for a specific rare Artifacts inversely proportional to the amount of rare Artifacts that the player does not have.

There are currently 6 rare Artifacts in the game, and the first unlocking of a rare Artifact using its fragments when the player has no rare Artifacts gives a 100%\6 = 16,6% chance to obtain any one of them. When a player obtains the whole rare Artifact using its fragments, the fragments of this Artifact is no longer dropped for the player, and its drop rate is evenly distributed among the remaining selection of rare Artifact fregments.

Artifact name
Amount of fragments per slot
Chance in every slot
Slot Range

Water Spirit’s Revenge

Sword of Discord

Heaven Guard Helm

Paladin’s Boots

Skullcrusher

Soul Piercer

10
16,6%
7 - 11

Epic artifact fragments

This prize section drops with a 20% rate and allows the player to receive a certain number of epic Artifact fragments.

When this prize section drops, the player receives a random number of reward slots. In every reward slot for this prize section, the number and type of Artifact fragments per slot and the chance to receive it within a single slot are distributed.

The chance to obtain epic Artifact fragments from the Wheel of Fortune depends on the total amount of epic Artifacts in the game with the drop rate for a specific epic Artifacts inversely proportional to the amount of epic Artifacts that the player does not have.

There are currently 6 epic Artifacts in the game, and the first unlocking of a epic Artifact using its fragments when the player has no epic Artifacts gives a 100%\6 = 16,6% chance to obtain any one of them. When a player obtains the whole epic Artifact using its fragments, the fragments of this Artifact is no longer dropped for the player, and its drop rate is evenly distributed among the remaining selection of epic Artifact fregments.

Artifact name
Amount of fragments per slot
Chance in every slot
Slot Range

Sky Claws

Blast Glove

Wallbreaker

Rod of 5 Elements

Warlord’s Sword

Emperor's Axe

10
16,6%
6 - 10

Spells

This prize section drops with a 15% rate and allows the player to receive a certain number of Spells.

When this prize section drops, the player receives a random number of reward slots. In every reward slot for this prize section, the number and type of Spells per slot and the chance to receive it within a single slot are distributed.

Reward per slot
Drop rate per slot
Slot Range

1 Celestial Lightning Spell

1 Fiery Meteor Spell

1 Magic trap Spell

1 Breath of Death Spell

25%
18 - 33

Charmed coins

This prize section drops with a 8% rate and allows the player to receive a certain number of Charmed Coins.

When this prize section drops, the player receives a random number of reward slots. In every reward slot for this prize section, the number of Charmed Coins per slot and the chance to receive it within a single slot are distributed.

Amount of Charmed Coins per slot
Slot Range
1
140 - 260

Crystals

This prize section drops with a 8% rate and allows the player to receive a certain number of Charmed Coins.

When this prize section drops, the player receives a random number of reward slots. In every reward slot for this prize section, the number of Charmed Coins per slot and the chance to receive it within a single slot are distributed.

Reward per slot
Drop rate per slot
Slot Range

1 Green Crystal lvl 1

1 Orange Crystal lvl 1

1 Red Crystal lvl 1

1 Blue Crystal lvl 1

1 Green Crystal lvl 2

1 Orange Crystal lvl 2

1 Red Crystal lvl 2

1 Blue Crystal lvl 2

1 Green Crystal lvl 3

1 Orange Crystal lvl 3

16%
7 - 13

Gems

This prize section drops with a 13.5% rate and allows the player to receive a certain number of Gems.

When this prize section drops, the player receives a random number of reward slots. In every reward slot for this prize section, the number of Gems per slot and the chance to receive it within a single slot are distributed.

Amount of Gems per slot
Slot Range
1
50 - 100

Resources

This prize section drops with a 15% rate and allows the player to receive a certain number of Resources.

When the Resources prize section drops, the player receives a random number of reward slots selected from a range corresponding to the player's Castle Level. In every reward slot for this prize section, the number and type of Resource per slot and the chance to receive that type of Resource within a single slot are distributed.

Reward per slot
Drop rate per slot
Slot Range
Castle Level
1000 Gold
50%
5 - 10
2
1000 Bread
50%
5 - 10
2
1000 Gold
50%
9 - 16
3
1000 Bread
50%
9 - 16
3
1000 Gold
50%
20 - 50
4
1000 Bread
50%
20 - 50
4
1000 Gold
50%
60 - 100
5
1000 Bread
50%
60 - 100
5
1000 Gold
50%
90 - 200
6
1000 Bread
50%
90 - 200
6
1000 Gold
50%
150 - 350
7
1000 Bread
50%
150 - 350
7
1000 Gold
50%
220 - 400
8
1000 Bread
50%
220 - 400
8
1000 Gold
50%
320 - 550
9
1000 Bread
50%
320 - 550
9
1000 Gold
50%
400 - 650
10
1000 Bread
50%
400 - 650
10
1000 Gold
42,5%
410 - 660
11
1000 Bread
42,5%
410 - 660
11
50 Magic Sand
15%
410 - 660
11
1000 Gold
42,5%
500 - 700
12
1000 Bread
42,5%
500 - 700
12
50 Magic Sand
15%
500 - 700
12
1000 Gold
42,5%
600 - 850
13
1000 Bread
42,5%
600 - 850
13
50 Magic Sand
15%
600 - 850
13
1000 Gold
42,5%
650 - 950
14
1000 Bread
42,5%
650 - 950
14
50 Magic Sand
15%
650 - 950
14
1000 Gold
42,5%
800 - 1200
15
1000 Bread
42,5%
800 - 1200
15
50 Magic Sand
15%
800 - 1200
15
1000 Gold
42,5%
950 - 1500
16 - 20
1000 Bread
42,5%
950 - 1500
16 - 20
50 Magic Sand
15%
950 - 1500
16 - 20

Snow Guard

This prize section drops with a 15% rate and allows the player to receive a certain number of Snow Guards but not more that 80 in total

Jackpot

This reward can randomly drop in addition to a prize section on the Wheel of Fortune during a paid spin, if that spin lets the player reach a randomly selected number on the server in a certain range of the total number of paid spins among all players. The number is selected randomly in a given range from 2,000 to 20,000. The chance to choose a number is equally distributed, and is the same for all numbers between 2,000 and 20,000.

Brotherhoods Battle Chests

HIS ARTICLE COVERS THE FOLLOWING GAME MECHANIC: Brotherhoods Battle Chests

This game mechanic becomes available to players with Castle Level 8 and above.

Resource chest

Resources earned in the following 2 ways are found in the resource chest:

  1. If you get the best score for attacking an enemy Castle
  2. If you win or draw in the Brotherhood Battle

If the player gets the best score for attacking an enemy Castle, they receive a percentage of every resource in the reward equal to that score, provided that the result of their attack was the best among other players of the Brotherhood. The reward is also relative to the level of the enemy Castle.

If you win the Brotherhood Battle, the resource chest also gets filled with 100% of the resources from the reward, relative to the average level of the enemy village. If you draw, this number is 50%. If you lose, members of the Brotherhood do not receive this part of the reward.

A reward if you get the best score for attacking an enemy Castle
Opponents' Castle level

150000 Gold

150000 Bread

8

180000 Gold

180000 Bread

9

200000 Gold

200000 Bread

10

250000 Gold

250000 Bread

11

280000 Gold

280000 Bread

30000 Magic Sand

12

300000 Gold

300000 Bread

50000 Magic Sand

13

350000 Gold

350000 Bread

65000 Magic Sand

14

450000 Gold

450000 Bread

80000 Magic Sand

15

500000 Gold

500000 Bread

100000 Magic Sand

16

550000 Gold

550000 Bread

110000 Magic Sand

17

600000 Gold

600000 Bread

120000 Magic Sand

18

650000 Gold

650000 Bread

130000 Magic Sand

19

700000 Gold

700000 Bread

140000 Magic Sand

20
A reward if you win or draw in the Brotherhood Battle
Average Enemy Level

50000 Gold

50000 Bread

1 - 10

100000 Gold

100000 Bread

11 - 20

200000 Gold

200000 Bread

21 - 30

250000 Gold

250000 Bread

31 - 40

280000 Gold

280000 Bread

41 - 50

300000 Gold

300000 Bread

50000 Magic Sand

51 - 60

350000 Gold

350000 Bread

65000 Magic Sand

61 - 70

450000 Gold

450000 Bread

80000 Magic Sand

71 - 80

500000 Gold

500000 Bread

100000 Magic Sand

81 - 99

Artifact fragments chest

A player will get an artifact fragments chest based on the player’s Brotherhood’s league for every victory in the Brotherhood Battle.

  1. Platinum league
    1. 90 common artifact fragments
    2. 50 rare artifact fragments
    3. 20 epic artifact fragments
  2. Gold league
    1. 60 common artifact fragments
    2. 30 rare artifact fragments
  3. Silver league
    1. 40 common artifact fragments
    2. 20 rare artifact fragments
  4. Bronze league
    1. 40 common artifact fragments

Common artifact fragments

  1. 90 common artifact fragments
  2. 60 common artifact fragments
  3. 40 common artifact fragments
Common artifact name
Fragments drop rate
Lunatic Poleaxe
25%
Staff of Supremacy
25%
Dragon Sphere
25%
Sphere of Harmony
25%

Rare artifact fragments

  1. 20 rare artifact fragments
  2. 30 rare artifact fragments
  3. 50 rare artifact fragments
Rare artifact name
Fragments drop rate
Heaven Guard Helm
50%
Paladin’s Boots
50%

Epic artifact fragments

  1. 20 epic artifact fragments
Epic artifact name
Fragments drop rate
Charm of Phoenix
100%

Bastion of Horror

THIS ARTICLE COVERS THE FOLLOWING GAME MECHANICS: Portal and Tournament reward chests in Bastion of Horror. These game mechanics become available to players with Castle Level 5 and above.

Portal

A reward in the Wraith Portal chest depends on the availability of Phoenix Rush. If Phoenix Rush is not active, players have access to a standard Portal chest. When Phoenix Rush is available, the reward in the chest changes.

Regular Portal
Reward
Amount
Castle Level
Drop rate
Uruk (troops)
5
5 - 20
18%
Mor’s Archer (troops)
10
5 - 20
17%
Predator (troops)
2
5 - 20
16%
Cursed Dwarf (troops)
4
5 - 20
15%
Fiery Rift (spell)
3
5 - 20
14%
Spell Ingredients (Sun Prism, Golden Beetle, Sun Flower)
1 - 3
17 - 20*
10%
Crystal Pack level 1
1
5 - 20
0,5%
Crystal Pack level 2
1
5 - 20
0,5%
Portal while Phoenix Rush is available
Reward
Amount
Castle Level
Drop rate
Uruk (troops)
5
5 - 20
14,4%
Mor’s Archer (troops)
10
5 - 20
13,6%
Predator (troops)
2
5 - 20
12,8%
Cursed Dwarf (troops)
4
5 - 20
12%
Fiery Rift (spell)
3
5 - 20
11,2%
Spell Ingredients (Sun Prism, Golden Beetle, Sun Flower)
1 - 3
17 - 20*
8%
Phoenix Elixir
1
5 - 20
28%

*This prize section also has a requirement that a Player should have no more that 276 of Sun Prism (spell ingredient), as well as Golden Beetle (spell ingredient), and Sun Flower (spell ingredient).

Crystal Pack level 1

Reward
Amount of crystals per slot
Chance in every slot
Slot Range

Green crystal level 1

Orange crystal level 1

Red crystal level 1

Blue crystal level 1

1
25%
8 - 12

Crystal Pack level 2

Reward
Amount of crystals per slot
Chance in every slot
Amount of slots that a crystal occupies
Slot Range

Green crystal level 2

Orange crystal level 2

Red crystal level 2

Blue crystal level 2

1
25%
2
4 - 6

Tournament

The Bastion of Horror Tournament has 4 reward packs that rotate on a schedule.

Tournament prize pack 1
Tournament Place
Reward
Amount
1

Red Crystal level 8

Crystal pack level 3

Crystal pack level 4

2

1

1

2 - 5

Blue Crystal level 7

Crystal pack level 2

Crystal pack level 3

2

1

1

6 - 10

Orange Crystal level 6

Crystal pack level 1

Crystal pack level 2

4

1

1

11 - 200
Crystal pack level 2
1
Tournament prize pack 2
Tournament Place
Reward
Amount
1

Orange Crystal level 8

Crystal pack level 3

Crystal pack level 4

4

1

1

2 - 5

Green Crystal level 7

Crystal pack level 2

Crystal pack level 3

4

1

1

6 - 10

Red Crystal level 6

Crystal pack level 1

Crystal pack level 2

2

1

1

11 - 200
Crystal pack level 2
1
Tournament prize pack 3
Tournament Place
Reward
Amount
1

Blue Crystal level 8

Crystal pack level 3

Crystal pack level 4

2

1

1

2 - 5

Red Crystal level 7

Crystal pack level 2

Crystal pack level 3

2

1

1

6 - 10

Green Crystal level 6

Crystal pack level 1

Crystal pack level 2

4

1

1

11 - 200
Crystal pack level 2
1
Tournament prize pack 4
Tournament Place
Reward
Amount
1

Green Crystal level 8

Crystal pack level 3

Crystal pack level 4

4

1

1

2 - 5

Orange Crystal level 7

Crystal pack level 2

Crystal pack level 3

4

1

1

6 - 10

Blue Crystal level 6

Crystal pack level 1

Crystal pack level 2

2

1

1

11 - 200
Crystal pack level 2
1

Crystal Pack level 4

Reward
Amount of crystals per slot
Chance in every slot
Amount of slots that a crystal occupies
Slot Range

Green crystal level 4

Orange crystal level 4

Red crystal level 4

Blue crystal level 4

1

1

1

1

25%

25%

25%

25%

1

1

2

2

6 - 6

Crystal Pack level 3

Reward
Amount of crystals per slot
Chance in every slot
Amount of slots that a crystal occupies
Slot Range

Green crystal level 3

Orange crystal level 3

Red crystal level 3

Blue crystal level 3

1

1

1

1

25%

25%

25%

25%

1

1

2

2

12 - 12 (for 1 place)

6 - 6 (for 2 - 5 places)

Crystal Pack level 2

Reward
Amount of crystals per slot
Chance in every slot
Amount of slots that a crystal occupies
Slot Range

Green crystal level 2

Orange crystal level 2

Red crystal level 2

Blue crystal level 2

1

1

1

1

25%

25%

25%

25%

1

1

2

2

12 - 12 (for 2 - 5 place)

6 - 6 (for 6 - 200 places)

Crystal Pack level 1

Reward
Amount of crystals per slot
Chance in every slot
Amount of slots that a crystal occupies
Slot Range

Green crystal level 1

Orange crystal level 1

Red crystal level 1

Blue crystal level 1

1

1

1

1

25%

25%

25%

25%

1

1

2

2

12 - 12
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